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Class:

Rare (Ethereal)
Egg:

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Breed Time:

1 day, 21 hours
Size:

3x3

Rare Whaill

Stats
Icon | Level Available | Beds taken | Size | Monster Family | Price | Price 2 | Sells For | Xp Gain | Release Date | Default Names |
|---|---|---|---|---|---|---|---|---|---|---|
Level 19 | 20 | 3x3 | Gaba-ghouls | 4,000 diamonds (Ethereal Workshop) | 4,500 Diamonds (Plasma Islet) | 800 shards | 750,000 XP | 28/01/2026 | Ahq'larr
Dotomehck
Fyvdra
I'Fhyv
Mokomo
Nopteez
O'mawto
Teeph
Yillmirr
Zugrahh |

More Eggs/Portraits

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Breeding Combinations
Starts with the best combinations to use and ends with the worst.

Used In Breeding






Bred with
Monster Name
Monster Name
Breed Time
Breed Time 2

Likes

Whaill
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Saggle Tree
Ethereal Workshop

Floofy Nest
Ethereal Workshop

Rare Jellbilly
Plasma Islet

Rare Ghazt
Plasma Islet

Mystery Likes

Optiglowbe
Ethereal Workshop

Rare Blarret
Plasma Islet

Monsters Who Like It




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Island Name

Egg Requirements

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Egg Consumption




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Bio
Among the ever-evolving experiments in the Ethereal Workshop, several unintended consequences have emerged. The Colossal Zarroƫ had certainly not planned to submit Monsters to long-term exposure to the Rift, but once a Whaill starts to wail, there's really not much to be done! The Rare Whaill seems to be the result of over-exposure to the nether energies released when the barrier between the Monster World and the Rift is breached. These mutations, almost polychromatic in nature, have taken the distinct tone and timbre from each appendage and tuned them to some otherwordly frequencies. This change, while delightful to the experimenting Colossal, has been quite an adjustment for the Rare Plasma Boss itself. The Ethereal's established harmonizing is now refactored by its newfound individuality, competing for ownership of its singular body. Snack time is now a much more complicated affair, having to satisfy six preferences instead of one. It's not all bad though; at least the Monster can better see where it's going now, rather than rely on plasmolocation.
Among the ever-evolving experiments in the Ethereal Workshop, several unintended consequences have emerged. The Colossal Zarroƫ had certainly not planned to submit Monsters to long-term exposure to the Rift, but once a Whaill starts to wail, there's really not much to be done! The Rare Whaill seems to be the result of over-exposure to the nether energies released when the barrier between the Monster World and the Rift is breached. These mutations, almost polychromatic in nature, have taken the distinct tone and timbre from each appendage and tuned them to some otherwordly frequencies. This change, while delightful to the experimenting Colossal, has been quite an adjustment for the Rare Plasma Boss itself. The Ethereal's established harmonizing is now refactored by its newfound individuality, competing for ownership of its singular body. Snack time is now a much more complicated affair, having to satisfy six preferences instead of one. It's not all bad though; at least the Monster can better see where it's going now, rather than rely on plasmolocation.

Sounds & Related Videos
All Monster Sounds
Reaction
Music Class
Voice Actor
Maggie Park, Dave Kerr
Instrument
VST

Costumes

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X coins
X coins (discounted)

Currency Production

Shard Production
Level | 0% Happiness | 25% Happiness ![]() | 50% Happiness ![]() | 75% Happiness ![]() | 100% Happiness ![]() | Maximum |
1 | 7 | 8 | 10 | 12 | 14 | 54 |
2 | 11 | 13 | 16 | 19 | 22 | 84 |
3 | 15 | 18 | 22 | 26 | 30 | 114 |
4 | 19 | 23 | 28 | 33 | 38 | 144 |
5 | 23 | 28 | 34 | 40 | 46 | 174 |
6 | 27 | 33 | 40 | 47 | 54 | 204 |
7 | 31 | 38 | 46 | 54 | 62 | 234 |
8 | 35 | 43 | 52 | 61 | 70 | 264 |
9 | 39 | 48 | 58 | 68 | 78 | 294 |
10 | 43 | 53 | 64 | 75 | 86 | 324 |
11 | 47 | 58 | 70 | 82 | 94 | 354 |
12 | 51 | 63 | 76 | 89 | 102 | 384 |
13 | 55 | 68 | 82 | 96 | 110 | 414 |
14 | 59 | 73 | 88 | 103 | 118 | 444 |
15 | 63 | 78 | 94 | 110 | 126 | 474 |
16 | 67 | 83 | 100 | 117 | 134 | 504 |
17 | 71 | 88 | 106 | 124 | 142 | 534 |
18 | 75 | 93 | 112 | 131 | 150 | 564 |
19 | 79 | 98 | 118 | 138 | 158 | 594 |
20 | 83 | 103 | 124 | 145 | 166 | 624 |

Feeding
Level | Food Per Feeding ![]() | x4 Food To Level Up ![]() | Total Food To Reach This Level |
1 | 80 | 320 | - |
2 | 160 | 640 | 320 |
3 | 320 | 1,280 | 960 |
4 | 640 | 2,560 | 2,240 |
5 | 1,280 | 5,120 | 4,800 |
6 | 2,560 | 10,240 | 9,920 |
7 | 5,120 | 20,480 | 20,160 |
8 | 10,240 | 40,960 | 40,640 |
9 | 20,480 | 81,920 | 81,600 |
10 | 40,960 | 163,840 | 163,520 |
11 | 81,920 | 327,680 | 327,360 |
12 | 163,840 | 655,360 | 655,040 |
13 | 327,680 | 1,310,720 | 1,310,400 |
14 | 655,360 | 2,621,440 | 2,621,120 |
15 | 1,310,720 | 5,242,880 | 5,242,560 |
16 | 1,966,080 | 7,864,320 | 10,485,440 |
17 | 2,949,120 | 11,796,480 | 18,349,760 |
18 | 4,423,680 | 17,694,720 | 30,146,240 |
19 | 6,635,520 | 26,542,080 | 47,840,960 |
20 | - | - | 74,383,040 |

Concept Art

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Critters on This Monster

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Islands

Ethereal Workshop
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Plasma Islet
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Variants

Whaill






